Episode 922: Ram Against the Wall for 15 Minutes Straight

On the Overthinking It Podcast, we reflect on 12 years of Mario Kart 8 and the generation that has known only one Kart.

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Matt Belinkie, Mark Lee, and Peter Fenzel power slide their way into a Child’s Garden of Video Games. Partial adoption of Mario Kart World has rattled but not shattered more than a decade of global Kart unity. A toddlers become little kids, assisted gaming experiences give way to assisted ones. As little kids grow into big kids, glorified Minecraft machines rediscover that they are gaming consoles that can explore other genres.

Matt, Mark and Pete recount their decades with Mario Kart, culminating in introducing the game to their children. They look back bemused on the history of printed and online strategy guides. They reflect on how their racers of choice have changed through their lives, what they have learned about gaming with 3 year olds, and how even kids who love Sonic still so often gravitate to Mario.

They also expand from the now-orthodox bananas and bob-ombs to describe newer shared gaming experiences with children, such as Great Wolf Lodge’s immersive live-action adventure MagiQuest with the little ones or the Japanese walking simulator Exit 8, for those a little older and more prepared for non-turtle-shell-related psychological horror.

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