The Mind is the Medium: Mental Illness in Pop Culture, Part 2 Richard Rosenbaum culture, Featured, TV, video games May 15th, 2013 7:00am This time, we look the portrayal of Sheldon Cooper from Big Bang Theory and Abed Nadir from Community. Read More »
Massive Multiplayer Original Position: John Rawl-zi and Video Game Justice Ben Adams culture, Featured, video games April 29th, 2013 7:00am What can John Rawls’ “veil of ignorance” tell us about justice within video games—and outside of them? Read More »
Dragon’s Crown: It’s Not For You John Perich Featured, video games April 25th, 2013 7:00am On Dragon’s Crown, sexism, Penny Arcade, and the gentle art of video game criticism. Read More »
Mass Effect 3 and the Ethics of Revolutionary Choices John Perich Featured, video games January 22nd, 2013 7:00am Okay, let’s talk about the ending. Read More »
When Is Videogame Music Not Videogame Music? Richard Rosenbaum Featured, music, video games November 20th, 2012 10:54am On the surprising connections between chiptune and modern art. Read More »
Mass Effect: Fear the Asari Guest Writer Featured, video games October 24th, 2012 2:34pm How the Asari of Mass Effect will take over the universe and destroy all intelligent life. Read More »
Sonic Generations: Self-esteem of a Hedgehog Hero Guest Writer Featured, video games September 13th, 2012 9:06am He chases rings and rolls through loop-the-loops, but can he catch… himself? Read More »
Angry Birds Power-Ups Flap in the Face of the Olympic Spirit fenzel Featured, video games August 9th, 2012 7:00am Rovio rocked automatic updaters with the Angry Birds 2.2.0 update, a harrowing prospect, set against the backdrop of the ongoing London 2012 Olympics. Read More »
When Your PC isn’t PC John Perich video games July 18th, 2012 7:00am Video games, “political correctness,” and hegemonic discourse. Read More »
Achievement Unlocked: Video Games as Performance Art fenzel Featured, video games April 24th, 2012 7:00am The thinking behind Achievement Unlocked, a video game improv show, and translating video game artistic experiences into performing arts. Read More »