<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Math of Steel</title>
	<atom:link href="http://www.overthinkingit.com/2008/09/19/the-math-of-steel/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/</link>
	<description>Overthinking It subjects the popular culture to a level of scrutiny it probably doesn&#039;t deserve.</description>
	<lastBuildDate>Tue, 14 Feb 2012 04:01:35 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: levan666</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-10611</link>
		<dc:creator>levan666</dc:creator>
		<pubDate>Sat, 11 Jul 2009 11:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-10611</guid>
		<description>Here is one problem... film shows tow or more different places during this 28 second... For example: 1. waterfall, 2. the place where superman is... 3. somewhat ship and so on... Film director may considered that while the woman shouts for help then superman is shown hearing this cry this can&#039;t be different time and this happens  at the same time...</description>
		<content:encoded><![CDATA[<p>Here is one problem&#8230; film shows tow or more different places during this 28 second&#8230; For example: 1. waterfall, 2. the place where superman is&#8230; 3. somewhat ship and so on&#8230; Film director may considered that while the woman shouts for help then superman is shown hearing this cry this can&#8217;t be different time and this happens  at the same time&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Amazing Kris</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-9938</link>
		<dc:creator>Amazing Kris</dc:creator>
		<pubDate>Sat, 20 Jun 2009 12:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-9938</guid>
		<description>The kid deserves a superpunch for his stupidity.  Superman took his time on that one deliberately, methinks.  
After the kid drowned, Supes had doubts about his decision, gave out a wistful shriek, and flew back in time in spite of his father&#039;s warning a second time.  Who knows how many times Superman has reversed the events of the world if there is such a quick-fix to be had?</description>
		<content:encoded><![CDATA[<p>The kid deserves a superpunch for his stupidity.  Superman took his time on that one deliberately, methinks.<br />
After the kid drowned, Supes had doubts about his decision, gave out a wistful shriek, and flew back in time in spite of his father&#8217;s warning a second time.  Who knows how many times Superman has reversed the events of the world if there is such a quick-fix to be had?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-4501</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 13 Jan 2009 04:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-4501</guid>
		<description>Laminar airflow and updraft have been mentioned, but there&#039;s also a straight-up error in your calculations: you use a constant for air density, in other words assuming dry air, when the air around Niagara Falls has practically 100% humidity.</description>
		<content:encoded><![CDATA[<p>Laminar airflow and updraft have been mentioned, but there&#8217;s also a straight-up error in your calculations: you use a constant for air density, in other words assuming dry air, when the air around Niagara Falls has practically 100% humidity.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Top Posts of 2008 &#124; Overthinking It</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-3967</link>
		<dc:creator>Top Posts of 2008 &#124; Overthinking It</dc:creator>
		<pubDate>Thu, 01 Jan 2009 18:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-3967</guid>
		<description>[...] The Math of Steel [...]</description>
		<content:encoded><![CDATA[<p>[...] The Math of Steel [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Post-Racial Friday &#124; Overthinking It</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-2919</link>
		<dc:creator>Post-Racial Friday &#124; Overthinking It</dc:creator>
		<pubDate>Fri, 28 Nov 2008 13:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-2919</guid>
		<description>[...] tempted, dear reader, to point out by way of counterexample Mr. Belinkie&#8217;s post on the physics of Superman II.  Perhaps I should append the text to read &#8220;&#8230;they&#8217;d do math proofs for fun, [...]</description>
		<content:encoded><![CDATA[<p>[...] tempted, dear reader, to point out by way of counterexample Mr. Belinkie&#8217;s post on the physics of Superman II.  Perhaps I should append the text to read &#8220;&#8230;they&#8217;d do math proofs for fun, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2008-09-25 &#171; Ondas, cables, luces, cacharritos y cachivaches</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-1745</link>
		<dc:creator>links for 2008-09-25 &#171; Ondas, cables, luces, cacharritos y cachivaches</dc:creator>
		<pubDate>Thu, 25 Sep 2008 22:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-1745</guid>
		<description>[...] The Math of Steel &#124; Overthinking It Espectacular&#8230; (tags: movies fun humor) [...]</description>
		<content:encoded><![CDATA[<p>[...] The Math of Steel | Overthinking It Espectacular&#8230; (tags: movies fun humor) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gummy</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-1693</link>
		<dc:creator>gummy</dc:creator>
		<pubDate>Tue, 23 Sep 2008 11:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-1693</guid>
		<description>P.S.
I jest changed the Drag Coefficient.

If&#039;n I also change the cross-sectional area and the weight, the kid+Hummer would fall about 500 metres
... but the Hummer would STILL be toast :^)</description>
		<content:encoded><![CDATA[<p>P.S.<br />
I jest changed the Drag Coefficient.</p>
<p>If&#8217;n I also change the cross-sectional area and the weight, the kid+Hummer would fall about 500 metres<br />
&#8230; but the Hummer would STILL be toast :^)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gummy</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-1691</link>
		<dc:creator>gummy</dc:creator>
		<pubDate>Tue, 23 Sep 2008 10:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-1691</guid>
		<description>Hey! No fair!! You start with the solution (almost) when you give the velocity in terms of tanh.

Now, if&#039;n we&#039;re to listen to good ol&#039; Newton, we&#039;d write:
Force = (mass) (acceleration)   or   F = ma
and that gives
(Gravitational Force)-(Drag Force) = mdv/dt
and the Maximum Velocity (actually it&#039;s the &quot;speed&quot;) is when
(Gravitational Force)  = (Drag Force)
&#039;cause that&#039;s when dv/dt = 0 and the kid ain&#039;t changing his speed.

So we got
mg  (that&#039;s Gravitationl Force) = k v^2 (that&#039;s Drag Force)
assuming (Drag Force) is proportonal to velocity^2.
(Did I mention that it&#039;s really the &quot;speed&quot;, not the &quot;velocity&quot;?)

If&#039;n we didn&#039;t take this short cut, we&#039;d have to solve a differential equation, eh?
m dv/dt =  m g - k v^2
which&#039;d give us a tanh function 
... and we don&#039;t wanna do that!

So then we got: m g - k v^2 = 0
so: Maximum Velocity = SQRT[mg/k ]

Now Drag Force is like so:
Drag Force = k v^2 =  (1/2) C p A v^2
where C depends upon the geometry of the falling kid 
and p is the density of air (kg/m^3)
and A is the cross-sectional area of the falling kid (and NOT the surface area )
... and it&#039;s in square metres.

So we now got:
k = (1/2) C p A 
so
Max. Velocity=SQRT[mg/k ]=SQRT[2mg/C p A]
which turns out to be 36.15 m/s 
- using Matthew&#039;s numbers 
- jest like on Matthew&#039;s Neato Chart.

If he fell at that Maximum speed for 28.4 seconds, he&#039;d have fallen over 1000 metres.

Note (from Matthew&#039;s Neato Chart) how quickly the Maximum Velocity is reached.

Note, too, that if the kid fell over while driving a Hummer then the drag coefficient, C, would be 26.5
(instead of C = 1) and he&#039;d fall only about 200 metres ... but the Hummer would be toast.</description>
		<content:encoded><![CDATA[<p>Hey! No fair!! You start with the solution (almost) when you give the velocity in terms of tanh.</p>
<p>Now, if&#8217;n we&#8217;re to listen to good ol&#8217; Newton, we&#8217;d write:<br />
Force = (mass) (acceleration)   or   F = ma<br />
and that gives<br />
(Gravitational Force)-(Drag Force) = mdv/dt<br />
and the Maximum Velocity (actually it&#8217;s the &#8220;speed&#8221;) is when<br />
(Gravitational Force)  = (Drag Force)<br />
&#8217;cause that&#8217;s when dv/dt = 0 and the kid ain&#8217;t changing his speed.</p>
<p>So we got<br />
mg  (that&#8217;s Gravitationl Force) = k v^2 (that&#8217;s Drag Force)<br />
assuming (Drag Force) is proportonal to velocity^2.<br />
(Did I mention that it&#8217;s really the &#8220;speed&#8221;, not the &#8220;velocity&#8221;?)</p>
<p>If&#8217;n we didn&#8217;t take this short cut, we&#8217;d have to solve a differential equation, eh?<br />
m dv/dt =  m g &#8211; k v^2<br />
which&#8217;d give us a tanh function<br />
&#8230; and we don&#8217;t wanna do that!</p>
<p>So then we got: m g &#8211; k v^2 = 0<br />
so: Maximum Velocity = SQRT[mg/k ]</p>
<p>Now Drag Force is like so:<br />
Drag Force = k v^2 =  (1/2) C p A v^2<br />
where C depends upon the geometry of the falling kid<br />
and p is the density of air (kg/m^3)<br />
and A is the cross-sectional area of the falling kid (and NOT the surface area )<br />
&#8230; and it&#8217;s in square metres.</p>
<p>So we now got:<br />
k = (1/2) C p A<br />
so<br />
Max. Velocity=SQRT[mg/k ]=SQRT[2mg/C p A]<br />
which turns out to be 36.15 m/s<br />
- using Matthew&#8217;s numbers<br />
- jest like on Matthew&#8217;s Neato Chart.</p>
<p>If he fell at that Maximum speed for 28.4 seconds, he&#8217;d have fallen over 1000 metres.</p>
<p>Note (from Matthew&#8217;s Neato Chart) how quickly the Maximum Velocity is reached.</p>
<p>Note, too, that if the kid fell over while driving a Hummer then the drag coefficient, C, would be 26.5<br />
(instead of C = 1) and he&#8217;d fall only about 200 metres &#8230; but the Hummer would be toast.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: doug</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-1689</link>
		<dc:creator>doug</dc:creator>
		<pubDate>Tue, 23 Sep 2008 08:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-1689</guid>
		<description>I can&#039;t believe no one&#039;s commented yet on the brilliant &quot;of course he&#039;s Jewish&quot; throwaway line...</description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe no one&#8217;s commented yet on the brilliant &#8220;of course he&#8217;s Jewish&#8221; throwaway line&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Tee</title>
		<link>http://www.overthinkingit.com/2008/09/19/the-math-of-steel/#comment-1688</link>
		<dc:creator>Marcus Tee</dc:creator>
		<pubDate>Tue, 23 Sep 2008 08:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=1023#comment-1688</guid>
		<description>er uh I mean timer.</description>
		<content:encoded><![CDATA[<p>er uh I mean timer.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic
Page Caching using memcached
Database Caching 1/5 queries in 0.005 seconds using memcached
Object Caching 555/559 objects using memcached

Served from: www.overthinkingit.com @ 2012-02-13 23:33:45 -->
