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	<title>Comments on: Non! Nein!: Five Board Games That Would Make Better Movies Than Michael Bay&#8217;s &#8220;Ouija&#8221;</title>
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	<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/</link>
	<description>Overthinking It subjects the popular culture to a level of scrutiny it probably doesn&#039;t deserve.</description>
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		<title>By: stokes</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-11765</link>
		<dc:creator>stokes</dc:creator>
		<pubDate>Mon, 31 Aug 2009 13:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-11765</guid>
		<description>@rex, that&#039;s a pretty funny site.  My experience went like this.

Stokes:  Is anybody there?
Ouija Board:  Yes.
Stokes:  What is your name?
Ouija Board:  Arthur.
Stokes:  Like, the aardvark?
Ouija Board:  Yes.
Stokes:  You are telling me that you are Arthur the Aardvark, from the children&#039;s TV show?
Ouija Board:  [seems to think about it for a minute, probably because it&#039;s a longer question] Goodbye.

And at this point you get kicked out of the game.  I immediately refreshed the page, and asked,

Stokes:  Don&#039;t be a dick.  Are you or are you not Arthur the Aardvark?
Ouija Board:  Goodbye.</description>
		<content:encoded><![CDATA[<p>@rex, that&#8217;s a pretty funny site.  My experience went like this.</p>
<p>Stokes:  Is anybody there?<br />
Ouija Board:  Yes.<br />
Stokes:  What is your name?<br />
Ouija Board:  Arthur.<br />
Stokes:  Like, the aardvark?<br />
Ouija Board:  Yes.<br />
Stokes:  You are telling me that you are Arthur the Aardvark, from the children&#8217;s TV show?<br />
Ouija Board:  [seems to think about it for a minute, probably because it's a longer question] Goodbye.</p>
<p>And at this point you get kicked out of the game.  I immediately refreshed the page, and asked,</p>
<p>Stokes:  Don&#8217;t be a dick.  Are you or are you not Arthur the Aardvark?<br />
Ouija Board:  Goodbye.</p>
]]></content:encoded>
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		<title>By: rex</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-7417</link>
		<dc:creator>rex</dc:creator>
		<pubDate>Thu, 02 Apr 2009 02:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-7417</guid>
		<description>Dare you play? - Online Ouija.

http://www.shopoflittlehorrors.com/Ouija%20board%20-%20ask%20the%20spirits%20game.htm</description>
		<content:encoded><![CDATA[<p>Dare you play? &#8211; Online Ouija.</p>
<p><a href="http://www.shopoflittlehorrors.com/Ouija%20board%20-%20ask%20the%20spirits%20game.htm" rel="nofollow">http://www.shopoflittlehorrors.com/Ouija%20board%20-%20ask%20the%20spirits%20game.htm</a></p>
]]></content:encoded>
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	<item>
		<title>By: SAM</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-7092</link>
		<dc:creator>SAM</dc:creator>
		<pubDate>Tue, 10 Mar 2009 19:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-7092</guid>
		<description>This is a slippery slope.  Next thing you know Spielberg will be coming out with a full feature based on &quot;Break the Ice&quot;. Such a good game though.</description>
		<content:encoded><![CDATA[<p>This is a slippery slope.  Next thing you know Spielberg will be coming out with a full feature based on &#8220;Break the Ice&#8221;. Such a good game though.</p>
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	<item>
		<title>By: overthinker</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-2221</link>
		<dc:creator>overthinker</dc:creator>
		<pubDate>Mon, 20 Oct 2008 03:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-2221</guid>
		<description>Oh, come come.  Risk, and All the Avalon Hill war sims with the little cardboard diestamped counters...  They could be put out by AH in the same way as the Hallmark Card movies, with their own &quot;feel.&quot;(Chess was done in Harry Potter among maqny othes.)  What about Rail Baron?  Cosmic encounter?  And Steve Jackson games (especially card games) like Illuminati 

http://www.sjgames.com/ourgames/board.html

Illuminati is the Game Of Conspiracy. Secret conspiracies are everywhere, and now you can take control of one of them and try to . . . yes . . . take over the world! This game has been one of our most popular since its 1982 release (it won the Game Designers&#039; Guild Select Award and the Origins Award for Best Science Fiction Boardgame, which is a good trick since it&#039;s more of a card game, but the Illuminati work in mysterious ways)

[img]http://www.sjgames.com/ourgames/img/illuminati.jpg[/img]</description>
		<content:encoded><![CDATA[<p>Oh, come come.  Risk, and All the Avalon Hill war sims with the little cardboard diestamped counters&#8230;  They could be put out by AH in the same way as the Hallmark Card movies, with their own &#8220;feel.&#8221;(Chess was done in Harry Potter among maqny othes.)  What about Rail Baron?  Cosmic encounter?  And Steve Jackson games (especially card games) like Illuminati </p>
<p><a href="http://www.sjgames.com/ourgames/board.html" rel="nofollow">http://www.sjgames.com/ourgames/board.html</a></p>
<p>Illuminati is the Game Of Conspiracy. Secret conspiracies are everywhere, and now you can take control of one of them and try to . . . yes . . . take over the world! This game has been one of our most popular since its 1982 release (it won the Game Designers&#8217; Guild Select Award and the Origins Award for Best Science Fiction Boardgame, which is a good trick since it&#8217;s more of a card game, but the Illuminati work in mysterious ways)</p>
<p>[img]http://www.sjgames.com/ourgames/img/illuminati.jpg[/img]</p>
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		<title>By: lambman</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-918</link>
		<dc:creator>lambman</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-918</guid>
		<description>what about the fact that they already made a Ouija board game in the 80&#039;s, it is called &quot;Witchboard&quot; and pretty dang funny</description>
		<content:encoded><![CDATA[<p>what about the fact that they already made a Ouija board game in the 80&#8242;s, it is called &#8220;Witchboard&#8221; and pretty dang funny</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: If only making movies were as easy as making Photoshop. &#124; Overthinking It</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-906</link>
		<dc:creator>If only making movies were as easy as making Photoshop. &#124; Overthinking It</dc:creator>
		<pubDate>Thu, 31 Jul 2008 12:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-906</guid>
		<description>[...] for many of the memorable graphics on the site, including another inspired movie poster for Michael Bay&#039;s Ouija. We&#039;re glad to welcome him as a regular contributor, rock prodigy, and raconteur. [...]</description>
		<content:encoded><![CDATA[<p>[...] for many of the memorable graphics on the site, including another inspired movie poster for Michael Bay&#8217;s Ouija. We&#8217;re glad to welcome him as a regular contributor, rock prodigy, and raconteur. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Indra</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-872</link>
		<dc:creator>Indra</dc:creator>
		<pubDate>Wed, 30 Jul 2008 17:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-872</guid>
		<description>What about &#039;Monopoly&#039;, where a smorgasbord of diverse characters (perhaps Top Hat is a swanky, high-class Brit, Thimble is a matronly middle-class housewife, etc.) compete to create a monopoly, and will stop at nothing to do so. Movie would be painstakingly long because....THE GAME NEVER SEEMS TO END.</description>
		<content:encoded><![CDATA[<p>What about &#8216;Monopoly&#8217;, where a smorgasbord of diverse characters (perhaps Top Hat is a swanky, high-class Brit, Thimble is a matronly middle-class housewife, etc.) compete to create a monopoly, and will stop at nothing to do so. Movie would be painstakingly long because&#8230;.THE GAME NEVER SEEMS TO END.</p>
]]></content:encoded>
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	<item>
		<title>By: Mertel</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-847</link>
		<dc:creator>Mertel</dc:creator>
		<pubDate>Wed, 30 Jul 2008 07:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-847</guid>
		<description>I think this actually makes sense.
After all, what do you do with yourself after you mastered little stuff like the summer blockbuster? How about a challenge?
Making an action movie out of an action toy franchise is one thing, but what will Michael Bay do with something which lends itself to candle-lit attics instead of hi-octane settings?
Will he do a quiet movie? If not, how will the action be integrated? 
Agreed, the potential for disaster is there. But: no risk, no fun.
If you always play it safe, you stagnate.</description>
		<content:encoded><![CDATA[<p>I think this actually makes sense.<br />
After all, what do you do with yourself after you mastered little stuff like the summer blockbuster? How about a challenge?<br />
Making an action movie out of an action toy franchise is one thing, but what will Michael Bay do with something which lends itself to candle-lit attics instead of hi-octane settings?<br />
Will he do a quiet movie? If not, how will the action be integrated?<br />
Agreed, the potential for disaster is there. But: no risk, no fun.<br />
If you always play it safe, you stagnate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stokes</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-582</link>
		<dc:creator>stokes</dc:creator>
		<pubDate>Wed, 25 Jun 2008 02:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-582</guid>
		<description>Dan, I think you probably should, actually.  On the one hand, those don&#039;t count because they&#039;re not *really* based on board games.  (Instead, they have fictional board games as a plot point.)  But I am absolutely convinced that the existence of the forthcoming Michael Bay Ouija movie can be traced to the success of Jumanji.  I mean, Clue was a giant flop.  And something tells me they weren&#039;t hoping to recreate the box office miracle that was &quot;Witchboard.&quot;</description>
		<content:encoded><![CDATA[<p>Dan, I think you probably should, actually.  On the one hand, those don&#8217;t count because they&#8217;re not *really* based on board games.  (Instead, they have fictional board games as a plot point.)  But I am absolutely convinced that the existence of the forthcoming Michael Bay Ouija movie can be traced to the success of Jumanji.  I mean, Clue was a giant flop.  And something tells me they weren&#8217;t hoping to recreate the box office miracle that was &#8220;Witchboard.&#8221;</p>
]]></content:encoded>
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		<title>By: Dan Alt</title>
		<link>http://www.overthinkingit.com/2008/06/19/non-nein-five-board-games-that-would-make-better-movies-than-michael-bays-ouija/#comment-542</link>
		<dc:creator>Dan Alt</dc:creator>
		<pubDate>Sat, 21 Jun 2008 04:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.overthinkingit.com/?p=387#comment-542</guid>
		<description>Should I mention &quot;Jumanji&quot; and/or &quot;Zathura?&quot;

No.  No I shouldn&#039;t.</description>
		<content:encoded><![CDATA[<p>Should I mention &#8220;Jumanji&#8221; and/or &#8220;Zathura?&#8221;</p>
<p>No.  No I shouldn&#8217;t.</p>
]]></content:encoded>
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